I am hearing from other folks that it's seconds (making 25,000,000 about 9. I've never tried it but does giving a call a negative priority value actually work? I assume it does but. We are wanting to prioritize some interactions over others, but not leave lower priority interactions to never get answered (jut have to wait longer) so we need to kow the units!ĭocumentation is pretty clear that it is minutes. I am hearing from other folks that it's seconds (making 25,000,000 about 9.5 months) or even milliseconds (just under 7 hours) My reading / research is telling me these are minutes (so giving an interaction a priority of 10 would mean it would immediately out-rank any interaction that has been waiting for less than 10 minutes) and thus giving an interaction a priority of 25,000,000 would mean it would be answered before any interaction that had been waiting for less than approximately 65.5 years! Also at the beginning of the season I played drunk and decided I needed a McDonalds around 10minutes into a game and left, never had low priority queue after these unavoidable circumstances. I can see from the interface that the range is +/- 25,000,000. I had a DNS problem last night and lost connection in game and got a leaver but no low priority queue. So, I understand that setting a priority on an interaction effectively "offsets" the time in queue so a higher priority call appears to the selection algorithm to have been waiting longer than it actually has. Continued abuse of our services will cause your IP address to be blocked indefinitely.I'm sorry to be posting this and possibly dragging up an old chestnut, but I need a definitive answer and getting differing opinions! I think I know the correct answer, but need some additional evidence. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.
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